Tag: gaming

Announcing the #EmoJam Hackathon

19th-20th May, Microsoft Reactor, San Francisco CA

Emotions, music and VR are central to what we do at Melodrive. That’s why we’ve decided to organise #EmoJam, a weekend dedicated to hacking emotion, VR, games and music. We have envisaged a hackathon that addresses perhaps the most salient problem for interactive storytelling, AI, and VR: emotion. Emotion is a notorious puzzle for just about any field that deals with the mind/brain. It is clear that we have emotions to help us survive in the world. Without these, we would certainly be a different, although perhaps nonetheless intelligent machine. On the whole, it seems that we are not usually just interested in what intelligence is and how to model it, but we’re specifically interested in a particular brand of intelligence, namely human intelligence. And emotion plays a large part in that.

 

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Approaching Feminism as a Male Data Scientist

Painting Equality used with permission from artist Osnat Tzadok, find original here.

The internet has provided a new platform for an obscene amount of information. Anyone with a computer and a connection can now be heard in the international community. Through the accessibility of information, citizens have become journalists, comedians, celebrities, laughing stocks, community leaders and even scientists just through the means of access to this information tsunami. One particular aspect of this is the ability for marginalized groups to directly confront those who are more privileged, or even perpetrate that marginalization. Continue reading

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