We’re a team of PhDs and researchers with extensive industry experience in AI, audio, music technology and video games.
We love working on ground-breaking projects – like building Melodrive Indie, our AI engine that automatically generates music for video games in realtime. But our range of expertise means we can adapt to virtually any business.
We only choose promising projects at innovative companies looking to revolutionise their industries.
Building intelligent applications that generate music autonomously.
Extracting information from music and audio sources.
Developing deep learning models that learn and improve from a training data set.
Analysing massive datasets to provide statistical insights that drive growth and value.
Implementing agents that can perform complex behaviours in virtual environments.
Creating adaptive soundtracks and audio effects for video games, VR and AR.
We offer fine-tuned, end-to-end AI solutions, delivering scalable, production-grade applications.
We offer tailored learning content to your executives and technical team. Our effective AI strategies will accelerate your business.
We build end-to-end generative music soundtracks, handling both the creative and technological sides.
Built Melodrive Indie, a music engine that leverages AI to generate music on the fly
Developed an AI-driven sonic language system for virtual creatures.
Produced adaptive soundtracks for video games and VR applications.
Extracted information from massive musical datasets.
Provided technical consultancy to top commercial music producers.
Facilitated workshops and training sessions in AI, machine learning and music.
Valerio is an AI and music researcher, composer, conductor, pianist and programmer. He earned a PhD in Music and AI from the University of Huddersfield. He developed mathematical and computational models to simulate the behaviour of music societies. Valerio also studied astrophysics, with a focus on complex systems and its applications in the social sciences.
Andy is a machine learning expert, games developer, artist and musician and with a keen interest in human/AI interaction and co-creation. He earned his PhD from City University of London where he focussed on real-time expressive rhythm generation using deep learning. He also once conducted a robot orchestra playing the Dr Who theme tune for the BBC.
Cárthach is a musician, composer and engineer with over a decade’s experience in the industry, arts and academia. He holds a Ph.D. in Computer Music from Universitat Pompeu Fabra and an M.Phil. in Music & Media from Trinity College Dublin. He has created many prize-winning systems for algorithmic and assisted composition, and in a past life produced audio for numerous Triple A game titles with Microsoft Games Studios.
Christian heads up our product team, and is a specialist in agile user-driven product development. He also holds a masters in Electronic Music Composition from the Royal Academy of Music, Denmark, with a special focus on game audio from DADIU. He’s worked as a composer, sound designer and sound engineer across different media; from award-nominated dance performances, short films, games and TV commercials, to mixing, mastering and producing death metal, jazz and everything in between.